1500 Pts - Necrons Army
Unit Name ## WS BS St To Wo In At Ld Save Cost
Necron Lord (HQ) 1 4 4 5 5 3 4 3 10 3+ 200
Necron; Independent Character; Staff of Light
Resurrection Orb Any unit, with the Necron special ability, which [40]
has a model within 6" (including the Lord
himself) may attempt "We'll Be Back" rolls even
if they were killed by weapons that were twice
their toughness, or weapons that allow no armour
saves.
Veil of Darkness Instead of moving, the Necron Lord can use the [60]
Veil of Darkness. He and one unit with the necron
ability within 6" are removed from the tabletop
and immediately Deep Strike back in. Enemy models
are left behind.
Warriors (Troops) 10 4 4 4 4 1 2 1 10 3+ 180
Necron; Reserves; Gauss Flayer
Warriors (Troops) 10 4 4 4 4 1 2 1 10 3+ 180
Necron; Reserves; Gauss Flayer
Destroyers (Fast Attack) 5 4 4 4 5 1 2 1 10 3+ 250
Necron; Jetbikes, may move and fire heavy
weapons; Gauss Cannon
Destroyers (Fast Attack) 5 4 4 4 5 1 2 1 10 3+ 250
Necron; Jetbikes, may move and fire heavy
weapons; Gauss Cannon
Destroyers (Fast Attack) 5 4 4 4 5 1 2 1 10 3+ 250
Necron; Jetbikes, may move and fire heavy
weapons; Gauss Cannon
Necron Lord (HQ) 1 4 4 5 6 3 4 3 10 3+ 185
Necron; Independent Character; WarScythe
Destroyer Body The lord is mounted on an unarmed destroyer body [30]
and gets +1 toughness. He can't be instant killed
by S10 weapons.
Phylactery When the model is reduced to 0 wounds and makes a [15]
self-repair roll, roll a D6; 1-3: he's removed;
4: Regain 1 wound; 5: Regain 2 wounds; 6: Regain
3 wounds.
Nightmare Shroud Use instead of shooting. Every enemy unit within [30]
12" of the model must take a Morale check (as if
for 25% casualties). Exceptions (e.g., never fall
back) apply as normal.
Option Footnotes:
Gauss Cannon 36" R, S6, AP4, Heavy 3. Always glances on a 6 to
damage, always wounds on a 6 to wound.
Gauss Flayer 24" R, S4, AP5, Rapid Fire. Always glances on a 6
to damage, always wounds on a 6 to wound.
Staff of Light 12" R, S5, AP3, Assault 3, No armour save in
close combat.
WarScythe No armour saves in close combat, even
invulnerable ones. Roll S+2D6 for armour
penetration against vehicles.
Total Army Cost: 1495
Notes:
Special Rules: Phase Out; We'll Be Back
Sentries: When required to deploy sentries, the necron player may use 10 warriors.
These do not benefit from 'We'll Be Back'.
Sustained Attack: When attacking in a mission that uses Sustained Attack, the 25%
Phase Out rule is waived.
Phase Out: Phase out is calculated at the beginning of the Necron turn after 'We'll Be
Back' rolls.
Necrons: 37
Phase Out at: 9
Models in Army: 37
Validation Results:
Roster satisfies all enforced validation rules
Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.